Last Vehicles is a complete and advanced vehicle management system for FiveM servers, designed to provide maximum flexibility, realism, and performance.
It combines a traditional garage system with a powerful persistent vehicle system, allowing players to manage their vehicles in a modern and immersive way.
Built for serious roleplay environments, Last Vehicles offers full control over vehicles, garages, impounds, and player interactions, all through a clean and optimized interface.
Dual Garage System
- Integrated traditional garage system
- Full persistent vehicle system
- Seamless interaction between both systems
Traditional Garage System
- Clean and modern garage UI
- Supports:
- Public garages
- Job garages
- Gang garages (qb)
- Fully configurable access and behavior
Persistent Vehicles
- Players can park vehicles anywhere in the world
- Vehicle position is saved in real-time
- Vehicles respawn in the same location after server restart
- Fully synchronized across all players
Vehicle Damage Persistence
- Complete damage saving system:
- Body damage
- Broken doors
- Broken windows
- Burst tires
- Vehicles maintain their exact condition after restart or storage
Impound System
- Police impound panel for vehicle seizure
- Player impound UI for vehicle retrieval
- Configurable pricing and rules
- Fully integrated with the garage system
Vehicle Keys System
- Compatible with:
- qb-vehiclekeys
- qbx_vehiclekeys
- qs-vehiclekeys
- sna-vehiclekeys
- Proper ownership handling
- Lock status is saved and synchronized
- Works with item-based key systems
Personal Vehicle Panel
- Dedicated panel to view all owned vehicles
- Quick access via command or keybind
- Real-time vehicle status and location
- Track vehicles directly from the interface
- Works with both garage vehicles and persistent vehicles outside
Garage Pricing System
- Supports both free and paid garages
- Fully configurable pricing system
- Different costs based on garage type or vehicle type
- Seamless integration with the impound and economy system
Vehicle Transfers
- Transfer vehicles between garages
- Transfer ownership to other players
- Available via UI and command system
- Fully secure and server-side handled
VIP System
- Special system for VIP vehicles
- Fully configurable benefits
- Designed to integrate with any server economy
Admin Panel
- Full in-game management panel
- Manage all vehicles directly
- Create and edit garages and impounds
- No manual database editing required
Tracking System
- Track vehicles directly from the UI
- Works for both stored and persistent vehicles
- Automatic waypoint on the minimap
Framework Integration & Compatibility
Last Vehicles is built to work directly with the native SQL tables of each framework.
- Uses:
owned_vehicles(ESX)player_vehicles(QB / QBX)
This means:
- No custom vehicle tables required
- No data duplication
- Full compatibility with existing resources
Because of this approach, Last Vehicles is naturally compatible with:
- mechanic systems
- tuning systems
- damage systems
- insurance systems
- any script that relies on framework vehicle data
This guarantees seamless integration into any existing server without breaking your ecosystem.
Configuration & Modularity
- Fully config-driven system
- Customize:
- Garage behavior
- Impound settings
- Vehicle persistence
- VIP system
- Tracking behavior
Enable or disable features based on your needs